Assembly Bill A7553

2021-2022 Legislative Session

Provides for skill based amusement games

download bill text pdf

Sponsored By

Archive: Last Bill Status - In Assembly Committee


  • Introduced
    • In Committee Assembly
    • In Committee Senate
    • On Floor Calendar Assembly
    • On Floor Calendar Senate
    • Passed Assembly
    • Passed Senate
  • Delivered to Governor
  • Signed By Governor

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2021-A7553 (ACTIVE) - Details

Current Committee:
Assembly Economic Development
Law Section:
Alcoholic Beverage Control Law
Laws Affected:
Add §132, ABC L

2021-A7553 (ACTIVE) - Summary

Provides for skill based amusement games to be licensed and regulated by the state liquor authority; imposes a tax on the revenue earned from such games.

2021-A7553 (ACTIVE) - Bill Text download pdf

                            
 
                     S T A T E   O F   N E W   Y O R K
 ________________________________________________________________________
 
                                   7553
 
                        2021-2022 Regular Sessions
 
                           I N  A S S E M B L Y
 
                               May 13, 2021
                                ___________
 
 Introduced  by  M.  of  A. D. ROSENTHAL -- read once and referred to the
   Committee on Economic Development
 
 AN ACT to amend the alcoholic beverage control law, in relation to skill
   based amusement games
 
   THE PEOPLE OF THE STATE OF NEW YORK, REPRESENTED IN SENATE AND  ASSEM-
 BLY, DO ENACT AS FOLLOWS:

   Section  1.  The alcoholic beverage control law is amended by adding a
 new section 132 to read as follows:
   § 132. SKILL BASED AMUSEMENT GAMES. 1. AS USED IN THIS SECTION, "SKILL
 BASED AMUSEMENT GAME" MEANS A GAME PLAYED IN EXCHANGE FOR  CONSIDERATION
 OF  CASH,  CREDIT  OR  OTHER THING OF VALUE ON A FIXED, COMMERCIAL ELEC-
 TRICAL GAMING DEVICE CONSISTING OF ONE OR MORE PLAYER STATIONS IN  WHICH
 THE  STRATEGY  AND SKILL OF THE PLAYER, RATHER THAN ANY INHERENT ELEMENT
 OF CHANCE, IS THE PRIMARY FACTOR IN DETERMINING  THE  OUTCOME,  AND  FOR
 WHICH  THE  PLAYER  MAY BE AWARDED A PRIZE OR OTHER THING OF VALUE FOR A
 SUCCESSFUL OUTCOME, AND MEETS THE FOLLOWING CRITERIA:
   (A) "SKILL" MEANS THE HUMAN ATTRIBUTES OF A PLAYER SUCH AS  KNOWLEDGE,
 DEXTERITY, VISUAL COGNITION, LOGIC, MEMORY, REACTION, STRENGTH, AGILITY,
 ATHLETICISM, HAND-TO-EYE COORDINATION, NUMERICAL AND/OR LEXICAL ABILITY,
 OR ANY OTHER ABILITY OR EXPERTISE RELEVANT TO GAME PLAY.
   (B)  A  SINGLE  PLAY  ON A SKILL BASED AMUSEMENT GAME SHALL BEGIN WITH
 CONSIDERATION AND A PLAYER ACTION AND END WHEN NO FURTHER  PROGRESS  CAN
 BE MADE WITHOUT ADDITIONAL CONSIDERATION.
   (C)  THE  ABILITY  OF  ANY  PLAYER TO SUCCEED AT THE GAME SHALL NOT BE
 IMPACTED BY THE NUMBER OR RATIO OF PRIOR WINS TO PRIOR LOSSES OF PLAYERS
 PLAYING THE GAME, INCLUDING THROUGH THE USE OF A COMPENSATING ALGORITHM.
   (D) NEITHER THE OCCURRENCE OF A CHANCE EVENT THAT CANNOT BE ALTERED BY
 A PLAYER'S ACTION NOR THE OUTPUT OF  A  RANDOM  NUMBER  GENERATOR  SHALL
 DETERMINE THE OUTCOME OF A GAME.
 
  EXPLANATION--Matter in ITALICS (underscored) is new; matter in brackets
                       [ ] is old law to be omitted.
                                                            LBD10433-01-1

              

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