Senate Bill S2651

2017-2018 Legislative Session

Relates to augmented reality games

download bill text pdf

Sponsored By

Archive: Last Bill Status - In Assembly Committee


  • Introduced
    • In Committee Assembly
    • In Committee Senate
    • On Floor Calendar Assembly
    • On Floor Calendar Senate
    • Passed Assembly
    • Passed Senate
  • Delivered to Governor
  • Signed By Governor

Do you support this bill?

Please enter your contact information

Home address is used to determine the senate district in which you reside. Your support or opposition to this bill is then shared immediately with the senator who represents you.

Optional services from the NY State Senate:

Create an account. An account allows you to officially support or oppose key legislation, sign petitions with a single click, and follow issues, committees, and bills that matter to you. When you create an account, you agree to this platform's terms of participation.

Include a custom message for your Senator? (Optional)

Enter a message to your senator. Many New Yorkers use this to share the reasoning behind their support or opposition to the bill. Others might share a personal anecdote about how the bill would affect them or people they care about.
Actions
Votes

co-Sponsors

2017-S2651 (ACTIVE) - Details

See Assembly Version of this Bill:
A5507
Current Committee:
Assembly Consumer Affairs And Protection
Law Section:
General Business Law
Laws Affected:
Add §391-u, Gen Bus L
Versions Introduced in Other Legislative Sessions:
2015-2016: S8173
2019-2020: S1982

2017-S2651 (ACTIVE) - Summary

Prohibits an augmented reality game developer from developing any augmented reality game that causes or allows any in-game objective to be located at, or accessible within a one hundred foot radius of the digital location corresponding with the recorded place of residence of a sex offender as defined in Article 6-C of the correction law; defines "augmented reality game" to be a digital application or game, typically accessed on mobile devices, including but not limited to: smartphones; tablets; or augmented reality glasses

2017-S2651 (ACTIVE) - Sponsor Memo

2017-S2651 (ACTIVE) - Bill Text download pdf

                            
 
                     S T A T E   O F   N E W   Y O R K
 ________________________________________________________________________
 
                                   2651
 
                        2017-2018 Regular Sessions
 
                             I N  S E N A T E
 
                             January 17, 2017
                                ___________
 
 Introduced  by  Sens.  KLEIN,  AVELLA, CARLUCCI, SAVINO, VALESKY -- read
   twice and ordered printed, and when printed to  be  committed  to  the
   Committee on Consumer Protection
 
 AN ACT to amend the general business law, in relation to augmented real-
   ity games
 
   THE  PEOPLE OF THE STATE OF NEW YORK, REPRESENTED IN SENATE AND ASSEM-
 BLY, DO ENACT AS FOLLOWS:
 
   Section 1. The general business law is amended by adding a new section
 391-u to read as follows:
   § 391-U. AUGMENTED REALITY GAME. 1. FOR THE PURPOSES OF THIS  SECTION,
 THE FOLLOWING TERMS SHALL HAVE THE FOLLOWING MEANINGS:
   (A)  "AUGMENTED  REALITY GAME" SHALL BE A DIGITAL APPLICATION OR GAME,
 TYPICALLY ACCESSED ON MOBILE DEVICES,  INCLUDING  BUT  NOT  LIMITED  TO:
 SMARTPHONES;  TABLETS;  OR AUGMENTED REALITY GLASSES; WHICH CAUSES USERS
 TO PHYSICALLY MOVE TO AND/OR PERSONALLY INTERACT WITH LOCATIONS  OUTSIDE
 THE  USER'S  PLACE  OF  RESIDENCE  FOR THE PURPOSE OF ACHIEVING GOALS OR
 MOVING FROM PLACE TO PLACE WITHIN THE GAME.
   (B) "IN-GAME OBJECTIVE" SHALL BE ANY ELEMENT  OF  THE  GAME  WHICH  IS
 ACCESSIBLE AT A SPECIFIC DIGITAL LOCATION OR MULTIPLE DIGITAL LOCATIONS.
   (C)  "DIGITAL  LOCATION"  SHALL BE THE IN-GAME LOCATION ANALOGUE TO AN
 EXISTING PHYSICAL ADDRESS IN THE REAL WORLD, MAPPED BY MEANS OF  DIGITAL
 INFORMATION  PROCESSED  WITHIN  THE  GAME  THAT  CORRESPONDS  TO  ACTUAL
 ADDRESSES AND/OR GPS COORDINATES.
   (D) "AUGMENTED REALITY GAME DEVELOPER" SHALL MEAN  ANY  INDIVIDUAL  OR
 BUSINESS  ENTITY WHICH HAS DEVELOPED AND OWNS THE RIGHTS TO AN AUGMENTED
 REALITY GAME.   IN THE EVENT THAT  A  DEVELOPER  SELLS  THE  CONTROLLING
 INTELLECTUAL  PROPERTY  RIGHTS TO ANOTHER ENTITY AND NO LONGER MAINTAINS
 CONTROL OF THE DEVELOPMENT  OF  THE  AUGMENTED  REALITY  GAME,  THE  NEW
 CONTROLLING ENTITY SHALL BE CONSIDERED THE DEVELOPER.
   2.  NO  AUGMENTED  REALITY  GAME  DEVELOPER  SHALL  CAUSE OR ALLOW ANY
 IN-GAME OBJECTIVE TO BE LOCATED AT, OR ACCESSIBLE WITHIN A  ONE  HUNDRED
 
  EXPLANATION--Matter in ITALICS (underscored) is new; matter in brackets
                       [ ] is old law to be omitted.
              

Comments

Open Legislation is a forum for New York State legislation. All comments are subject to review and community moderation is encouraged.

Comments deemed off-topic, commercial, campaign-related, self-promotional; or that contain profanity, hate or toxic speech; or that link to sites outside of the nysenate.gov domain are not permitted, and will not be published. Attempts to intimidate and silence contributors or deliberately deceive the public, including excessive or extraneous posting/posts, or coordinated activity, are prohibited and may result in the temporary or permanent banning of the user. Comment moderation is generally performed Monday through Friday. By contributing or voting you agree to the Terms of Participation and verify you are over 13.

Create an account. An account allows you to sign petitions with a single click, officially support or oppose key legislation, and follow issues, committees, and bills that matter to you. When you create an account, you agree to this platform's terms of participation.