Assembly Actions -
Lowercase Senate Actions - UPPERCASE |
|
---|---|
Jun 20, 2018 |
referred to consumer affairs and protection delivered to assembly passed senate ordered to third reading cal.2034 committee discharged and committed to rules |
Jan 03, 2018 |
referred to consumer protection returned to senate died in assembly |
Jan 30, 2017 |
referred to consumer affairs and protection delivered to assembly passed senate |
Jan 23, 2017 |
ordered to third reading cal.57 committee discharged and committed to rules |
Jan 17, 2017 |
referred to consumer protection |
Senate Bill S2651
2017-2018 Legislative Session
Sponsored By
(D) Senate District
Archive: Last Bill Status - In Assembly Committee
- Introduced
-
- In Committee Assembly
- In Committee Senate
-
- On Floor Calendar Assembly
- On Floor Calendar Senate
-
- Passed Assembly
- Passed Senate
- Delivered to Governor
- Signed By Governor
Actions
Votes
co-Sponsors
(D) Senate District
(D) Senate District
(D, IP) Senate District
(D, IP) Senate District
2017-S2651 (ACTIVE) - Details
2017-S2651 (ACTIVE) - Summary
Prohibits an augmented reality game developer from developing any augmented reality game that causes or allows any in-game objective to be located at, or accessible within a one hundred foot radius of the digital location corresponding with the recorded place of residence of a sex offender as defined in Article 6-C of the correction law; defines "augmented reality game" to be a digital application or game, typically accessed on mobile devices, including but not limited to: smartphones; tablets; or augmented reality glasses
2017-S2651 (ACTIVE) - Sponsor Memo
BILL NUMBER: S2651 TITLE OF BILL : An act to amend the general business law, in relation to augmented reality games PURPOSE : This bill will create a new class of digital games in the general business law, and will ensure that in-game objectives are not located near sex offenders' residences. SUMMARY OF PROVISIONS : Section 1: Defines augmented reality games, developers, and associated in-game objectives. Mandates that augmented reality game developers shall not cause or allow any in-game objectives to be located within a one hundred foot radius of any registered sex offender's home (for addresses that are listed on the Division of Criminal Justice Service's website). Augmented reality game developers must update their in-game location exclusions at least once per month. Empowers the attorney general enforce this section via civil action or
2017-S2651 (ACTIVE) - Bill Text download pdf
S T A T E O F N E W Y O R K ________________________________________________________________________ 2651 2017-2018 Regular Sessions I N S E N A T E January 17, 2017 ___________ Introduced by Sens. KLEIN, AVELLA, CARLUCCI, SAVINO, VALESKY -- read twice and ordered printed, and when printed to be committed to the Committee on Consumer Protection AN ACT to amend the general business law, in relation to augmented real- ity games THE PEOPLE OF THE STATE OF NEW YORK, REPRESENTED IN SENATE AND ASSEM- BLY, DO ENACT AS FOLLOWS: Section 1. The general business law is amended by adding a new section 391-u to read as follows: § 391-U. AUGMENTED REALITY GAME. 1. FOR THE PURPOSES OF THIS SECTION, THE FOLLOWING TERMS SHALL HAVE THE FOLLOWING MEANINGS: (A) "AUGMENTED REALITY GAME" SHALL BE A DIGITAL APPLICATION OR GAME, TYPICALLY ACCESSED ON MOBILE DEVICES, INCLUDING BUT NOT LIMITED TO: SMARTPHONES; TABLETS; OR AUGMENTED REALITY GLASSES; WHICH CAUSES USERS TO PHYSICALLY MOVE TO AND/OR PERSONALLY INTERACT WITH LOCATIONS OUTSIDE THE USER'S PLACE OF RESIDENCE FOR THE PURPOSE OF ACHIEVING GOALS OR MOVING FROM PLACE TO PLACE WITHIN THE GAME. (B) "IN-GAME OBJECTIVE" SHALL BE ANY ELEMENT OF THE GAME WHICH IS ACCESSIBLE AT A SPECIFIC DIGITAL LOCATION OR MULTIPLE DIGITAL LOCATIONS. (C) "DIGITAL LOCATION" SHALL BE THE IN-GAME LOCATION ANALOGUE TO AN EXISTING PHYSICAL ADDRESS IN THE REAL WORLD, MAPPED BY MEANS OF DIGITAL INFORMATION PROCESSED WITHIN THE GAME THAT CORRESPONDS TO ACTUAL ADDRESSES AND/OR GPS COORDINATES. (D) "AUGMENTED REALITY GAME DEVELOPER" SHALL MEAN ANY INDIVIDUAL OR BUSINESS ENTITY WHICH HAS DEVELOPED AND OWNS THE RIGHTS TO AN AUGMENTED REALITY GAME. IN THE EVENT THAT A DEVELOPER SELLS THE CONTROLLING INTELLECTUAL PROPERTY RIGHTS TO ANOTHER ENTITY AND NO LONGER MAINTAINS CONTROL OF THE DEVELOPMENT OF THE AUGMENTED REALITY GAME, THE NEW CONTROLLING ENTITY SHALL BE CONSIDERED THE DEVELOPER. 2. NO AUGMENTED REALITY GAME DEVELOPER SHALL CAUSE OR ALLOW ANY IN-GAME OBJECTIVE TO BE LOCATED AT, OR ACCESSIBLE WITHIN A ONE HUNDRED EXPLANATION--Matter in ITALICS (underscored) is new; matter in brackets [ ] is old law to be omitted.
Comments
Open Legislation is a forum for New York State legislation. All comments are subject to review and community moderation is encouraged.
Comments deemed off-topic, commercial, campaign-related, self-promotional; or that contain profanity, hate or toxic speech; or that link to sites outside of the nysenate.gov domain are not permitted, and will not be published. Attempts to intimidate and silence contributors or deliberately deceive the public, including excessive or extraneous posting/posts, or coordinated activity, are prohibited and may result in the temporary or permanent banning of the user. Comment moderation is generally performed Monday through Friday. By contributing or voting you agree to the Terms of Participation and verify you are over 13.
Create an account. An account allows you to sign petitions with a single click, officially support or oppose key legislation, and follow issues, committees, and bills that matter to you. When you create an account, you agree to this platform's terms of participation.