senate Bill S6548A

2013-2014 Legislative Session

Relates to enacting the New York state digital game development and incentive act

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Sponsored By

Archive: Last Bill Status - In Senate Committee


  • Introduced
  • In Committee
  • On Floor Calendar
    • Passed Senate
    • Passed Assembly
  • Delivered to Governor
  • Signed/Vetoed by Governor

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Actions

view actions (4)
Assembly Actions - Lowercase
Senate Actions - UPPERCASE
Apr 29, 2014 reported and committed to finance
Feb 10, 2014 print number 6548a
amend and recommit to commerce, economic development and small business
Feb 04, 2014 referred to commerce, economic development and small business

Votes

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Apr 29, 2014 - Commerce, Economic Development and Small Business committee Vote

S6548A
11
0
committee
11
Aye
0
Nay
1
Aye with Reservations
0
Absent
0
Excused
0
Abstained
show Commerce, Economic Development and Small Business committee vote details

Commerce, Economic Development and Small Business Committee Vote: Apr 29, 2014

aye wr (1)

Co-Sponsors

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S6548 - Details

Law Section:
Economic Development Law
Laws Affected:
Amd §433, Ec Dev L; add §16-w, UDC Act; add §99-v, St Fin L; add §39-c, Tax L

S6548 - Summary

Relates to enacting the New York state digital game development and incentive act to enhance opportunities in the gaming industry through grants and tax incentives.

S6548 - Sponsor Memo

S6548 - Bill Text download pdf

                    S T A T E   O F   N E W   Y O R K
________________________________________________________________________

                                  6548

                            I N  S E N A T E

                            February 4, 2014
                               ___________

Introduced  by  Sens. GOLDEN, GALLIVAN, BALL, GRIFFO, ROBACH, VALESKY --
  read twice and ordered printed, and when printed to  be  committed  to
  the Committee on Commerce, Economic Development and Small Business

AN  ACT  to  amend  the  economic development law, the urban development
  corporation act, the state finance law and the tax law, in relation to
  establishing the New York state digital game development and incentive
  act

  THE PEOPLE OF THE STATE OF NEW YORK, REPRESENTED IN SENATE AND  ASSEM-
BLY, DO ENACT AS FOLLOWS:

  Section  1.  Legislative intent. The legislature hereby finds that the
educational and entertainment game industry makes up a large and rapidly
growing share of the national  and  world  economy,  outselling  movies,
music,  and  DVDs;  that its diversity includes entertainment and educa-
tional games, triple-A games and apps, large and small companies,  indi-
vidual  entrepreneurs, and a strong higher education academic component;
that it pays high annual average salaries to its employees; and that its
audience is adult and large, with 58 percent of Americans playing  video
games,  45  percent of whom are female players, and that the average age
of a game player is 30 years old and the average age  of  most  frequent
game purchasers is 35 years old.
  The  legislature  further  finds  that New York's game development and
publishing companies are among the foremost in the country and that  its
academic game design institutions are cited as among the country's best,
yet it lags other states in industry jobs, opportunities, and economics,
ranking 4th among states as of 2009 with a contribution of 268.8 million
dollars to the economy, and 5,474 direct and indirect jobs, behind Cali-
fornia, where the industry contributes 2.2 billion dollars to the econo-
my,  Washington  with  a  contribution of 480 million dollars, and Texas
with a contribution of 492 million dollars; that many students leave New
York to seek opportunities for creative work in other states;  and  that
companies are moving employees to areas that make more economic sense to
their bottom lines, despite a stated desire to stay in New York.
  The  legislature  further finds and declares, based in discussions and
interviews  with  game  development  and  publishing  industry  leaders,

 EXPLANATION--Matter in ITALICS (underscored) is new; matter in brackets
                      [ ] is old law to be omitted.

Co-Sponsors

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S6548A (ACTIVE) - Details

Law Section:
Economic Development Law
Laws Affected:
Amd §433, Ec Dev L; add §16-w, UDC Act; add §99-v, St Fin L; add §39-c, Tax L

S6548A (ACTIVE) - Summary

Relates to enacting the New York state digital game development and incentive act to enhance opportunities in the gaming industry through grants and tax incentives.

S6548A (ACTIVE) - Sponsor Memo

S6548A (ACTIVE) - Bill Text download pdf

                    S T A T E   O F   N E W   Y O R K
________________________________________________________________________

                                 6548--A

                            I N  S E N A T E

                            February 4, 2014
                               ___________

Introduced  by  Sens. GOLDEN, GALLIVAN, BALL, GRIFFO, ROBACH, VALESKY --
  read twice and ordered printed, and when printed to  be  committed  to
  the  Committee on Commerce, Economic Development and Small Business --
  committee discharged, bill amended, ordered reprinted as  amended  and
  recommitted to said committee

AN  ACT  to  amend  the  economic development law, the urban development
  corporation act, the state finance law and the tax law, in relation to
  establishing the New York state digital game development and incentive
  act

  THE PEOPLE OF THE STATE OF NEW YORK, REPRESENTED IN SENATE AND  ASSEM-
BLY, DO ENACT AS FOLLOWS:

  Section  1.  Legislative intent. The legislature hereby finds that the
educational and entertainment game industry makes up a large and rapidly
growing share of the national  and  world  economy,  outselling  movies,
music,  and  DVDs;  that its diversity includes entertainment and educa-
tional games, triple-A games and apps, large and small companies,  indi-
vidual  entrepreneurs, and a strong higher education academic component;
that it pays high annual average salaries to its employees; and that its
audience is adult and large, with 58 percent of Americans playing  video
games,  45  percent of whom are female players, and that the average age
of a game player is 30 years old and the average age  of  most  frequent
game purchasers is 35 years old.
  The  legislature  further  finds  that New York's game development and
publishing companies are among the foremost in the country and that  its
academic game design institutions are cited as among the country's best,
yet it lags other states in industry jobs, opportunities, and economics,
ranking 4th among states as of 2009 with a contribution of 268.8 million
dollars to the economy, and 5,474 direct and indirect jobs, behind Cali-
fornia, where the industry contributes 2.2 billion dollars to the econo-
my,  Washington  with  a  contribution of 480 million dollars, and Texas
with a contribution of 492 million dollars; that many students leave New
York to seek opportunities for creative work in other states;  and  that
companies are moving employees to areas that make more economic sense to
their bottom lines, despite a stated desire to stay in New York.

 EXPLANATION--Matter in ITALICS (underscored) is new; matter in brackets
                      [ ] is old law to be omitted.

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