Assembly Actions -
Lowercase Senate Actions - UPPERCASE |
|
---|---|
May 28, 2024 |
ordered to third reading cal.1484 committee discharged and committed to rules |
May 16, 2024 |
print number 6997b |
May 16, 2024 |
amend and recommit to budget and revenue |
Jan 22, 2024 |
print number 6997a |
Jan 22, 2024 |
amend and recommit to budget and revenue |
Jan 03, 2024 |
referred to budget and revenue |
May 16, 2023 |
referred to budget and revenue |
Senate Bill S6997A
2023-2024 Legislative Session
Sponsored By
(D, WF) 46th Senate District
Current Bill Status - On Floor Calendar
- Introduced
-
- In Committee Assembly
- In Committee Senate
-
- On Floor Calendar Assembly
- On Floor Calendar Senate
-
- Passed Assembly
- Passed Senate
- Delivered to Governor
- Signed By Governor
Actions
Bill Amendments
2023-S6997 - Details
- See Assembly Version of this Bill:
- A7126
- Law Section:
- Tax Law
- Laws Affected:
- Amd §§45, 210-b & 606, Tax L
2023-S6997 - Sponsor Memo
BILL NUMBER: S6997 SPONSOR: BRESLIN TITLE OF BILL: An act to amend the tax law, in relation to the eligibility criteria for the digital gaming tax credit PURPOSE OF THE BILL: To amend the eligibility criteria to the digital media gaming credit to better allow the New York gaming industry access.. to the incentives. SUMMARY OF SPECIFIC PROVISIONS: Section one amends the eligibility criteria for game development compa- nies by changing the yearly timeframe structure, lowering the dollar threshold per production and by removing the in-state cost incurred threshold to accurately fit current digital gaming industry models. Section 2 contains the effective date of the bill.
2023-S6997 - Bill Text download pdf
S T A T E O F N E W Y O R K ________________________________________________________________________ 6997 2023-2024 Regular Sessions I N S E N A T E May 16, 2023 ___________ Introduced by Sen. BRESLIN -- read twice and ordered printed, and when printed to be committed to the Committee on Budget and Revenue AN ACT to amend the tax law, in relation to the eligibility criteria for the digital gaming tax credit THE PEOPLE OF THE STATE OF NEW YORK, REPRESENTED IN SENATE AND ASSEM- BLY, DO ENACT AS FOLLOWS: Section 1. Subdivisions (b) and (c) of section 45 of the tax law, as added by section 1 of part OO of chapter 59 of the laws of 2022, is amended to read as follows: (b) Allocation of credit. The aggregate amount of tax credits allowed under this section, subdivision fifty-five of section two hundred ten-B and subsection (nnn) of section six hundred six of this chapter in any taxable year shall be five million dollars. Such credit shall be allo- cated by the department of economic development in order of priority based upon the date of filing an application for allocation of digital gaming media production credit with such office. AN APPLICANT SHALL SUBMIT AN ANNUAL APPLICATION WHICH SHALL INCLUDE ALL QUALIFIED DIGITAL GAMING MEDIA PRODUCTIONS FOR THE TAXABLE YEAR ALONG WITH AN ESTIMATE OF THE DIGITAL GAMING MEDIA PRODUCTION COSTS. THE APPLICATION SHALL BE SUBMITTED NO LATER THAN THE END OF THE APPLICABLE TAXABLE YEAR. If the total amount of allocated credits applied for in any particular year exceeds the aggregate amount of tax credits allowed for such year under this section, such excess shall be treated as having been applied for on the first day of the subsequent taxable year. (c) Definitions. As used in this section: (1) "Qualified digital gaming media production" means: (i) a website, the digital media production costs of which are paid or incurred predo- minately in connection with (A) video simulation, animation, text, audio, graphics or similar gaming related property embodied in digital format, and (B) interactive features of digital gaming (e.g., links, message boards, communities or content manipulation); (ii) video or EXPLANATION--Matter in ITALICS (underscored) is new; matter in brackets [ ] is old law to be omitted. LBD11262-01-3
co-Sponsors
(D, WF) 56th Senate District
2023-S6997A - Details
- See Assembly Version of this Bill:
- A7126
- Law Section:
- Tax Law
- Laws Affected:
- Amd §§45, 210-b & 606, Tax L
2023-S6997A - Sponsor Memo
BILL NUMBER: S6997A SPONSOR: BRESLIN TITLE OF BILL: An act to amend the tax law, in relation to the eligibility criteria for the digital gaming tax credit PURPOSE OF THE BILL: This bill would amend the Digital Gaming Media Production Credit by enhancing the eligibility criteria to the credit to better allow the New York gaming industry access to the incentives. This bill would also amend the credit to increase the annual funding cap to better incentiv- ize the industry to locate in New York State. SUMMARY OF SPECIFIC PROVISIONS: Section one amends the eligibility criteria for game development compa- nies by changing the yearly timeframe structure, lowering the dollar threshold per production and by removing the in-state cost incurred threshold to accurately fit current digital gaming industry models. It
2023-S6997A - Bill Text download pdf
S T A T E O F N E W Y O R K ________________________________________________________________________ 6997--A 2023-2024 Regular Sessions I N S E N A T E May 16, 2023 ___________ Introduced by Sen. BRESLIN -- read twice and ordered printed, and when printed to be committed to the Committee on Budget and Revenue -- recommitted to the Committee on Budget and Revenue in accordance with Senate Rule 6, sec. 8 -- committee discharged, bill amended, ordered reprinted as amended and recommitted to said committee AN ACT to amend the tax law, in relation to the eligibility criteria for the digital gaming tax credit THE PEOPLE OF THE STATE OF NEW YORK, REPRESENTED IN SENATE AND ASSEM- BLY, DO ENACT AS FOLLOWS: Section 1. Paragraph 1 of subdivision (a) and subdivision (b) and (c) of section 45 of the tax law, as added by section 1 of part OO of chap- ter 59 of the laws of 2022, are amended to read as follows: (1) A taxpayer which is a digital gaming media production entity engaged in qualified digital gaming media production, or who is a sole proprietor of or a member of a partnership, which is a digital gaming media production entity engaged in qualified digital gaming media production, and is subject to tax under article nine-A or twenty-two of this chapter, shall be allowed a credit against such tax to be computed as provided herein for taxable years beginning on or after January first, two thousand twenty-three and before January first, two thousand [twenty-eight] THIRTY. (b) Allocation of credit. The aggregate amount of tax credits allowed under this section, subdivision fifty-five of section two hundred ten-B and subsection (nnn) of section six hundred six of this chapter in any taxable year shall be [five] ONE HUNDRED million dollars. Such credit shall be allocated by the department of economic development in order of priority based upon the date of filing an application for allocation of digital gaming media production credit with such office. AN APPLICANT SHALL SUBMIT AN ANNUAL APPLICATION WHICH SHALL INCLUDE ALL QUALIFIED DIGITAL GAMING MEDIA PRODUCTIONS FOR THE TAXABLE YEAR ALONG WITH AN ESTIMATE OF THE DIGITAL GAMING MEDIA PRODUCTION COSTS. THE APPLICATION EXPLANATION--Matter in ITALICS (underscored) is new; matter in brackets [ ] is old law to be omitted. LBD11262-03-4
co-Sponsors
(D, WF) 56th Senate District
2023-S6997B (ACTIVE) - Details
- See Assembly Version of this Bill:
- A7126
- Law Section:
- Tax Law
- Laws Affected:
- Amd §§45, 210-b & 606, Tax L
2023-S6997B (ACTIVE) - Sponsor Memo
BILL NUMBER: S6997B SPONSOR: BRESLIN TITLE OF BILL: An act to amend the tax law, in relation to the eligibility criteria for the digital gaming tax credit PURPOSE OF THE BILL: This bill would amend the Digital Gaming Media Production Credit by enhancing the eligibility criteria to the credit to better allow the New York gaming industry access to the incentives. SUMMARY OF SPECIFIC PROVISIONS: Section one amends the eligibility criteria for game development compa- nies by changing the yearly timeframe structure, lowering the dollar threshold per production and by removing the in-state cost incurred threshold to accurately fit current digital gaming industry models. Section 2 amends the credit by removing the annual single taxpayer cap
2023-S6997B (ACTIVE) - Bill Text download pdf
S T A T E O F N E W Y O R K ________________________________________________________________________ 6997--B 2023-2024 Regular Sessions I N S E N A T E May 16, 2023 ___________ Introduced by Sens. BRESLIN, COONEY -- read twice and ordered printed, and when printed to be committed to the Committee on Budget and Reven- ue -- recommitted to the Committee on Budget and Revenue in accordance with Senate Rule 6, sec. 8 -- committee discharged, bill amended, ordered reprinted as amended and recommitted to said committee -- committee discharged, bill amended, ordered reprinted as amended and recommitted to said committee AN ACT to amend the tax law, in relation to the eligibility criteria for the digital gaming tax credit THE PEOPLE OF THE STATE OF NEW YORK, REPRESENTED IN SENATE AND ASSEM- BLY, DO ENACT AS FOLLOWS: Section 1. Subdivisions (b) and (c) of section 45 of the tax law, as added by section 1 of part OO of chapter 59 of the laws of 2022, are amended to read as follows: (b) Allocation of credit. The aggregate amount of tax credits allowed under this section, subdivision fifty-five of section two hundred ten-B and subsection (nnn) of section six hundred six of this chapter in any taxable year shall be five million dollars. Such credit shall be allo- cated by the department of economic development in order of priority based upon the date of filing an application for allocation of digital gaming media production credit with such office. AN APPLICANT SHALL SUBMIT AN ANNUAL APPLICATION WHICH SHALL INCLUDE ALL QUALIFIED DIGITAL GAMING MEDIA PRODUCTIONS FOR THE TAXABLE YEAR ALONG WITH AN ESTIMATE OF THE DIGITAL GAMING MEDIA PRODUCTION COSTS. THE APPLICATION CAN BE SUBMITTED NO EARLIER THAN NINETY DAYS PRIOR TO THE FIRST DAY OF THE APPLICABLE TAXABLE YEAR. If the total amount of allocated credits applied for in any particular year exceeds the aggregate amount of tax credits allowed for such year under this section, such excess shall be treated as having been applied for on the first day of the subsequent taxable year. (c) Definitions. As used in this section: EXPLANATION--Matter in ITALICS (underscored) is new; matter in brackets [ ] is old law to be omitted. LBD11262-06-4
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